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Overview

The Overview is your colony's front page: the stocks on hand, what is building, what is researching, what is inbound. Everything here runs in real time — queues keep finishing and missions keep flying while you are away.

You start with one colony on one planet — where that planet sits in the wider map is a story of its own. A colony mines and stores, builds and defends. Buildings rise level by level, each level dearer than the last; research belongs to your whole account; ships and defence are fabricated per unit. When you can afford a thing, its station takes the order and the queue does the rest.

The pace

The universe runs faster than life. How much faster is configuration of the universe, not a rule of the game; this deployment runs:

AxisRate
Economy — mining, building50×
Missions — flight times25×
Research10×
Clock1× real time

Economy covers mining and construction, missions cover flight, and research runs on its own slower axis — the ladder of technologies is what a long game is paced by.